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Showing posts with the label Pyopengl

How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In Pyopengl?

I am making a game (RPG) in PyOpenGL which I have a crosshair. I want to check if a 3d object is in… Read more How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In Pyopengl?

Reading Depth Buffer With Pyopengl

Basically, I'm trying to extract a depth map (by this I mean a matrix with z corresponding to z… Read more Reading Depth Buffer With Pyopengl

How Can I Determine The Max Allowable Wx_gl_depth_size For A Wx Glcanvas?

I am creating a wx.Frame with a GLCanvas. On some platforms, setting the WX_GL_DEPTH_SIZE attribut… Read more How Can I Determine The Max Allowable Wx_gl_depth_size For A Wx Glcanvas?

.off Files On Python

I've been practicing with Python and PyOpenGL, but I can't seem to open .OFF files (Object … Read more .off Files On Python

Proper Way To Handle Camera Rotations

Let's start by considering 2 type of camera rotations: Camera rotating around a point (Orbit): … Read more Proper Way To Handle Camera Rotations

How To Specify Buffer Offset With Pyopengl

What is the PyOpenGL equivalent of #define BUFFER_OFFSET(i) (reinterpret_cast (i)) glDrawElements(… Read more How To Specify Buffer Offset With Pyopengl

Qopenglwidget Only Updates When Resized

I've been given an opengl example demonstrating how to use a texture to display a 2d image. I&#… Read more Qopenglwidget Only Updates When Resized

Using Glulookat() Causes The Objects To Spin

I am making a game using OpenGL with Pygame. So far I was able to make cubes appear and make a cros… Read more Using Glulookat() Causes The Objects To Spin