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Create Random Vector Given Cosine Similarity

Basically given some vector v, I want to get another random vector w with some cosine similarity between v and w. Is there any way we can get this in python? Example: for simplicit

Solution 1:

Given the vector v and cosine similarity costheta (a scalar between -1 and 1), compute w as in the function rand_cos_sim(v, costheta):

import numpy as np


def rand_cos_sim(v, costheta):
    # Form the unit vector parallel to v:
    u = v / np.linalg.norm(v)

    # Pick a random vector:
    r = np.random.multivariate_normal(np.zeros_like(v), np.eye(len(v)))

    # Form a vector perpendicular to v:
    uperp = r - r.dot(u)*u

    # Make it a unit vector:
    uperp = uperp / np.linalg.norm(uperp)

    # w is the linear combination of u and uperp with coefficients costheta
    # and sin(theta) = sqrt(1 - costheta**2), respectively:
    w = costheta*u + np.sqrt(1 - costheta**2)*uperp

    return w

For example,

In [17]: v = np.array([3, -4])

In [18]: w = rand_cos_sim(v, 0.6)

In [19]: w
Out[19]: array([-0.28, -0.96])

Verify the cosine similarity:

In [20]: v.dot(w)/(np.linalg.norm(v)*np.linalg.norm(w))
Out[20]: 0.6000000000000015

In [21]: w = rand_cos_sim(v, 0.6)

In [22]: w
Out[22]: array([1., 0.])

In [23]: v.dot(w)/(np.linalg.norm(v)*np.linalg.norm(w))
Out[23]: 0.6

The return value always has magnitude 1, so in the above example, there are only two possible random vectors, [1, 0] and [-0.28, -0.96].

Another example, this one in 3-d:

In [24]: v = np.array([3, -4, 6])

In [25]: w = rand_cos_sim(v, -0.75)

In [26]: w
Out[26]: array([ 0.3194265 ,  0.46814873, -0.82389531])

In [27]: v.dot(w)/(np.linalg.norm(v)*np.linalg.norm(w))
Out[27]: -0.75

In [28]: w = rand_cos_sim(v, -0.75)

In [29]: w
Out[29]: array([-0.48830063,  0.85783797, -0.16023891])

In [30]: v.dot(w)/(np.linalg.norm(v)*np.linalg.norm(w))
Out[30]: -0.75

Solution 2:

SciPy cosine distance: https://docs.scipy.org/doc/scipy-0.14.0/reference/generated/scipy.spatial.distance.cosine.html

from scipy.spatial.distance import cosine

v = [3, -4]

w = [0.875, 3]

cosine(v, w)

in terms of working backwards you can do that yourself by using dot products.


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